Hello. Will WebGL support compute shaders, SSBO etc? WIll object oriented and adapted version of WebGL (with full Ecmascript 7 support)?
I'm not sure if WebGL 2.1 is happening, but AFAIK a lot of work is going in to WebGPU right now, which is a more Vulkan-like API for the web.
Making an object-oriented version is probably more the job of a library wrapper.